These are assorted files that really don't fit anywhere else. Some
character or vehicle related, but not strongly enough for those pages. Note
that some files have been moved to the character and vehicle pages.
If anyone uses any of the campaigns below, either in whole or in
please let me know
The closer a link is to the top, the newer it is.
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Four new races for GURPS fantasy or space campaigns.
Peace Through Superior Firepower, additional notes on the Marines, Patrol and Rangers for GURPS Space™.
I have modestly updated my old Baseball for GURPS rules, but they still need a fair amount of work.
Here are several firearms for GURPS, most of them historical.
Extensive notes on my GURPS Cyberfantasy campaign, which has been going on since 1991.
Basic info in my last GURPS fantasy campaign, which features Viking and Celtic cultures.
Here is background on a dimension/planet-hopping campaign I may run one day.
Lengthy notes on the Gaels I've used for my fantasy campaign above.
Here are several things from my MegaTraveller® PB(E)M campaign, including a starship, a Sword World clan and all 12 turns. (Okay, not really GURPS, but perhaps of interest to GMs running sci-fi campaigns).
TL 8 infantry weapons, Tables of Organization (Company and Battalion) and equipment loads for a near-future military campaign that I never ran.
Pedersen device (a WWI secret weapon for the M1903 rifle) in GURPS terms
Why I don't use CIWS mounts on TL8 Tanks
A system for randomly generating guns, inspired by Aftermath™. (ASCII)
Statistical notes on damage for GURPS (ASCII)
Additional star types for GURPS Traveller®: First In™ (ASCII)
A complete star system for GURPS Space, with an adventure seed (ASCII)
The material presented here is my original creation, intended for use with the GURPS system from Steve Jackson Games. The material is not official and is not endorsed by Steve Jackson Games.
GURPS is a registered trademark of Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.