All characters copyright 2009 by Brandon Cope

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These are four Luftwaffe ground crewmen. With a little effort they can be switched to other nationalities or locations. They use the Ground Crewman template on p.W:TFH43 For convenience, rank names have been included.

Unterfeldwebel Joe the Armorer
Setting: WWII

ST: 10 [0]; DX: 11 [10]; IQ: 11 [10]; HT: 10 [0]

Advantages: Attractive [5]; Fit [5]; Military Rank 1 [5]; Rapid Healing [5]

Disadvantages: Bad Sight [-10]; Overconfidence [-10]; Rear Area Duty [-15]; Sense of Duty (mates in the troop) [-5]; Stubbornness [-5]

Skills: Administration-10 [1]; Area Knowledge-11 [1]; Armoury (Small Arms)-11 [2]; Armory (Vehicular)-13 [6]; Aviation-12 [4]; Bicycling-11 [1]; Brawling-11 [1]; Camouflage-11 [1]; Explosive Ordnance Disposal-9 [1]; First Aid-10 [1/2]; Guns (Rifle)-12 [1]; Gunner (Machinegun)-12 [2]; Gunner (Bombs)-11 [1]; Leadership-10 [1]; Mechanic (Propeller Plane Engine)-10 [1]; Navigation-10 [1]; NBC Warfare-9 [1/2]; Savoir-Faire (Military)-11 [1]; Scrounging-11 [1]; Singing-9 [1]; Tactics (Infantry)-9 [1]

Languages: German-11 [0] 

Feldwebel Joe the Mechanic
Setting: WWII

ST: 10 [0]; DX: 11 [10]; IQ: 11 [10]; HT: 10 [0]

Advantages: Fit [5]; Military Rank 1 [5]; Single-Minded [5]

Disadvantages: Bully [-10]; Laziness [-10]; Poverty (Struggling) [-10]; Rear Area Duty [-15]

Skills: Administration-10 [1]; Area Knowledge-11 [1]; Armory (Vehicular)-11 [2]; Aviation-12 [4]; Brawling-12 [2]; Camouflage-11 [1]; Engineer (Propeller Plane Engine)-12 [6]; First Aid-10 [1/2]; Guns (Rifle)-12 [1]; Gunner (Machinegun)-12 [2]; Gunner (Bombs)-11 [1]; Leadership-10 [1]; Mechanic (Propeller Plane Engine)-14 [8]; NBC Warfare-9 [1/2]; Savoir-Faire (Military)-11 [1]; Scrounging-12 [2]; Tactics (Infantry)-9 [1]

Languages: German-11 [0]


Hauptfeldwebel Joe the Radio Technician
Setting: WWII

ST
: 10 [0]; DX: 10 [0]; IQ: 12 [20]; HT: 10 [0]

Advantages: Collected [5]; Fit [5]; Military Rank 2 [10]

Disadvantages: Bad Temper [-10]; Code of Honor (Enlisted Man's) [-10]; Gullibility [-10]; Rear Area Duty [-15]

Skills: Administration-12 [2]; Area Knowledge-12 [1]; Aviation-12 [2]; Brawling-10 [1]; Camouflage-12 [1]; Electronics Operation (Communications)-14 [6]; First Aid-11 [1/2]; Guns (Rifle)-12 [1]; Guns (Pistol)-12 [1]; Gunner (Machinegun)-12 [2]; Leadership-12 [2]; Mechanic (Electric Devices)-13 [4]; Motorcycle-10 [1]; Navigation-11 [1]; NBC Warfare-10 [1/2]; Pilot (Single-engine Propeller)-9 [1]; Savoir-Faire (Military)-12 [1]; Tactics (Infantry)-11 [2]

Languages: German-12 [0]

Notes: This technician is a washout from pilot school.


Gefreiter Joe the Airman
Setting: WWII

ST: 10 [0]; DX: 11 [10]; IQ: 11 [10]; HT: 10 [0]

Advantages: Fit [5]; Hard To Kill 2 [10]

Disadvantages: Chummy [-5]; Hidebound [-5]; Intolerance [-10]; Rear Area Duty [-15]; Truthfulness [-5]

Skills: Area Knowledge-11 [1]; Armory (Small Arms)-10 [1]; Aviation-12 [4]; Brawling-12 [2]; Camouflage-11 [1]; Carousing-10 [2]; Driving (Automobile)-10 [1]; Electronics Operation (Communications)-10 [1]; Engineer (Combat)-9 [1]; First Aid-11 [1]; Freight Handling-10 [1]; Gambling-10 [1]; Guns (Rifle)-12 [1]; Guns (Light auto)-12 [1]; Gunner (Machinegun)-13 [4]; Mechanic (Propeller Plane Engine)-10 [1]; NBC Warfare-10 [1]; Savoir-Faire (Military)-11 [1]; Soldier-11 [2]; Tactics-9 [1]

Languages: German-11 [0]

Notes: Although this NPC is primarily trained for base security, he has picked up a few skills that allow him to help out ground crews if needed.