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These are a trio of minimally-trained WWII fighter pilots. See p.W83 for more info on fighter pilots. With slight changes, these can be used for other nations that generally lacked top-rate air forces (for example, all could be used as Chinese or Iraqi pilots). For some other countries, they can be used to represent pilots still in training. The German and Japanese pilots represent late-war fliers, while the Russian is an early-war aviator.

Joe the Fighter Pilot #1
Setting
: WWII (Germany)

ST: 10 [0]; DX: 11 [10]; IQ: 12 [20]; HT: 10 [0]

Advantages: Absolute Direction [5]; Military Rank 3 [15]

Disadvantages: Code of Honor (Officer's) [-10]; Extremely Hazardous Duty [-20]; Poverty (Struggling) [-10]; Workaholic [-5]

Skills: Administration-11 [1]; Aviation-12 [2]; Electronics Operation (Comm)-12 [2]; First Aid-11 [1/2]; Gunner (Cannon)-11* [1/2]; Gunner (Machine gun)-11* [1/2]; Guns (Pistol)-12* [1/2]; Leadership-11 [1]; Mechanic (Prop plane engine)-12 [2]; Meterology-12 [2]; Musical Instrument (Piano)-10 [1]; Navigation-14** [2]; Piloting (Single-engine prop)-11 [2]; Singing-11 [1]; Tactics (Air-to-air)-10 [1]

* +2 from IQ 11
** +3 from Absolute Direction

Languages: German-12 [0]; English-11 [1]

Note: This Joe was originally trained to serve as a navigator on a medium bomber (Ju 88) but was shifted to fighters as there was a more desperate need of them. He probably flies a late model Bf 109. At the GM's option, his Single-engine Prop specialities could be replaced with Single-engine Jet and he is assigned to a He 162 squadron.


Joe the Fighter Pilot #2
Setting: WWII (Japan)

ST: 10 [0]; DX: 12 [20]; IQ: 11 [10]; HT: 10 [0]

Advantages: Fit [5]; Military Rank 3 [15]; Night Vision [10]; Strong Will +1 [4]

Disadvantages: Code of Honor (Extreme Officer's) [-15]; Edgy [-5]; Extremely Hazardous Duty [-20]; Honesty [-10]
 
Skills: Aviation-10 [1]; Bicycle-11 [1/2]; Electronics Operation (Comm)-10 [1]; First Aid-10 [1/2]; Gunner (Cannon)-11* [1/2]; Gunner (Machine gun)-11* [1/2]; Katana-10 [1/2]; Leadership-9 [1/2]; Mechanic (Prop plane engine)-9 [1/2]; Navigation-10 [2]; Piloting (Single-engine prop)-12 [2]; Poetry-8 [1/2]; Tactics (Air-to-air)-9 [1]

* +1 from IQ 11

Notes: This Joe flies night intercepts in a Zero.


Joe the Fighter Pilot #3
Setting
: WWII (Soviet Union)

ST: 10 [0]; DX: 12 [20]; IQ: 11 [10]; HT: 11 [10]

Advantages
: Acute Vision +2 [4]; Military Rank 3 [15]

Disadvantages: Extremely Hazardous Duty [-20]; Poverty (Poor) [-15]; Sense of Duty (Mother Russia) [-10]

Skills: Area Knowledge (Black Sea)-11 [1]; Aviation-11 [2]; Gunner (Bombs)-11* [1/2]; Gunner (Machine gun)-11* [1/2]; Guns (Rifle)-12* [1/2]; Leadership-9 [1/2]; Mechanic (Prop plane engine)-10 [1]; Navigation-10 [2]; Piloting (Single-engine prop)-12 [2]; Tactics (Air-to-air)-9 [1]

* +1 from IQ 12

Notes: This Joe flew a mail plane before the war but was rushed into combat as an I-153 fighter pilot after the setbacks of 1941.