M12 Scout Tank, TL 8
This is not actually a vehicle in my campaigns; It was designed to compare similar mecha and tank designs (in this case, the Valkyrie I). Although the M12 is somewhat larger, a little heavier and much less agile, in general it is superior to it's mecha equivalent.
(I have used the format from Mecha rather than Vehicles to describe the tank)
Subassemblies: tracked subassembly, full rotation turret, pod
(on turret left); 30 degree frontal slope on turret and body
Drivetrain: 250 kW tracked drivetrain with improved suspension
Cockpit: standard, in body
Turret Weapons: 40mm grenade launcher (270x40mm HEDP grenades)
in turret, 25mmC rotary cannon (200x25mmC APDS rounds, 200x25mmC SAPHE
shells) in turret, both weapons fully stabilized and in universal mounts
Pod Weapons: 114mm launchers x2, (8x114mm HEDP missiles, 8x114mm
HEDP rockets)
Sensors: 10 mile AESA and 10 mile PESA in turret
Comsuite: Basic
ECM: 12 decoy dispensers in turret
Energy Bank: 2040.8 kW hour rechargable power cell (runs tank
at full power for 8 hours)
Access Space: 16.2 cf for drivetrain
Cargo Space: 2 cf body
Empty Space: 7.28 cf body, 0.03 cf pod, 2.71 cf turret
Volumes: body 90 cf, turret 30 cf, pod 7.5 cf, tracks 54 cf,
Surface Area: 57.9 sf turret, 85.7 sf tracks, 23 sf pod, 120.5 sf body
Structure and Hit Points: extra-heavy frame. Each track 256 HP,
body 720 HP, pod 138 HP, turret 344 HP
Surface Features: sealed, basic stealth, basic emission cloaking,
basic chameleon, basic sound baffling, psi shielding
Armor (Tracks): PD 4, DR 150 expensive laminate
Armor (Body and turret): PD 6 DR 300 body front, PD 5 DR 200
all other locations, expensive laminate
Statistics: loaded weight 15,117 lbs (7.56 tons), total volume
181.5 cf, price $748,841, HT 12
Ground Performance: speed 75 mph, gAccel 5, gDecel 20, gMR 0.75,
gSR 5, Move 38, Very Low GP, 4/5 speed off-road
New Weapons:
25mmC gatling gun: three long barrels, electric gatling
Dam 11dx2, Acc 14, SS 25, 1/2D 1400, Max 5900, ROF 20; $26,000, 148
lbs, 0.6 kW
APDS ammo: Dam 6dx6 (2) Cr., +50% to ranges, +1 Acc; 0.33 lbs, $5
SAPHE ammo: Dam 11dx2 (0.5) Cr. plus 3d[2d] Exp. ; 0.33 lbs, $2
40mm AGL: see GURPS Vehicles
4.5" (114mm) rocket: 114.3mm normal warhead, 6dx93[10d] HE or 6dx30(10) HEAT or 98 yrd radius CHEM, 1/2 Dam 2000, Max 4400, Acc 13, SS 20, unguided; rockets are $900 (HEAT) and 40 lbs
4.5" (114mm) missile: 114.3mm normal warhead, 6dx93[10d] HE or 6dx30(10) HEAT or 98 yrd radius CHEM, 1/2 Dam 2000, Max 4400, Acc n/a, SS 20, PRH homing (skill 14); missiles are $6000 (HE) and 40 lbs