Copyright 2000 by Brandon Cope

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TL8 Ocelot armored repair vehicle

This is another vehicle in the Cat series, based on the Bobcat light tank. Like other Cats, it is amphibious and air-transportable, capable of high off-road speed and with a fair amount of defensive systems. It is intended to allow the repair and/or recovery of vehicles up to 35 tons. It has a crane which is capable of lifting the engine out of another Cat (for engine replacements in the field, a spare engine can be carried on the hull's top deck). The Ocelot can be used as an engineering vehicle (the mechanics are replaced by combat engineers, the tool kits replaced by demolition charges and an open mount launcher firing HEC rockets is fitted), though a dedicated engineering vehicle is under development.

The stats below represent the 'standard' Ocelot, but most users customize the ARV to some degree. Since it has a high HT, it isn't uncommon for some buyers to take the Cheap option.

 Subassemblies: two tracks, two full rotation turrets, one pod
 Body Features: Slope on body: 60 degress front, 30 degrees left and right
 Propulsion: 340 kW tracked drivetrain
 Weaponry (Turret#2): 10mmC minigun, 1000x10mmC rounds
 Weaponry (Pod): 2xStinger 3.0, 1xRaptor 6-Pack
 Weapon Accessories: full stabilization and universal mount for minigun
 Instruments and electronics (turret#1): searchlight, short range lasercomm
 Instruments and electronics (body): 2x medium range scrambled radios, 4xLLTV (1x10 mile F, 3x5 mile L/R/B), military GPS, HUDWAC, 2xIFF, advanced laser/radar detector, two hardened small computers, two terminals
 Miscellaneous: 8 Dischargers w/8 blackout gas loads (body), full fire supression (body), 1.5 ton crane (turret #1), ST 150 (15 ton pull) winch (body rear), ST 350 (35 ton pull) winch (body), 3xtool kits (1xarmoury, 1xmechanic, 1xelectronics
 Controls: Computer, duplicate controls
 Occupancy: Short
 Passengers: two mechanics in cramped seats
 Crew: Commander and Driver in two normal crew stations (body)
 Envirnmental Systems: 4 NBC kits
 Power: 350 kW turbo ceramic, 10.5 gph
 Fuel: self-sealing 100 gallon tank, 100 gallons diesel fuel
 Access, Cargo and Empty Space: Turret #1 - 0.75 cf empty space, Turret #2 - 0.09 cf, Body - 3.78 cf empty, no cargo and 35.8 cf access space, Pod - 0.1 cf empty space
 Volumes: Body 400 cf, Turret #1 31 cf, Turret #2 1.6 cf, Pod 2 cf, Tracks 240 cf; Surface Area: Body 325.7 sf, turret #1 59.2 sf, turret #2 8.2 sf, tracks 231.7 sf, pod 9.5 sf; Total Area 696.24
 Structure: heavy frame
 Structural Options: total compartmentalization (hull)
 Hit Points: Body 977, Turret #1 177, Turret #2 24, Track (each) 347
 Surface Features: sealed, improved suspension, basic IR cloaking, sound baffling, basic chameleon, bulldozer blade
 Armor (Turret #1): expensive metal, PD 4 DR 70 all sides
 Armor (Turret #2): expensive metal, PD 4 DR 70 all sides
 Armor (Body): expensive metal, PD 6 DR 140 F, PD 5 DR 105 L,R, PD 4 DR 70 B/T
 Armor (Tracks): advanced metal, PD 4 DR 50
 Statistics: Loaded Weight 22,494 lbs (11.25 tons), Volume 674.6 cf, Size Modifier +4, Price $467,274, HT 12
 Ground Performance: Speed 71 mph, gAccel 4 mph/s, gDecel 20 mph/s, gMR 0.75, gSR 7, Very Low ground pressure, 4/5 off-road speed
 Water performance: can float, flotation rating 25,000 lbs (+2506 lbs), drag 797, Speed 6 mph, wAccel 0.6, wDecel 10, wMR 0.5, wSR 5

New Weapons
10mmC minigun: six long barrels, elextric gatling, caseless
Dam 9d, Malf Ver., Type Cr, SS 20, Acc 13, 1/2 Dam 900, Max 4500, ROF 60, 0.38 kW
Ammo is 0.063 lbs and $0.125 each.

Stinger 3.0: 70mm SAM, 6dx21 HEPF, Max 4750 yds, IIR homing, skill 15, SS 20, Speed 700 yds/sec; a complete missile and semi-disposable launcher is $5530 and 36 lbs

Raptor Six-Pack: 6x102mm artillery rockets, 6dx88 HEC or 6dx27(5) HEDP, 1/2 Dam 1500 yds, Max 2800 yds, Acc 13, SS 20, Speed 900, unguided; rockets are $500 (HEC) or $585 (HEDP) and 25 lbs each.