All characters copyright 2010 by Brandon Cope

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These are raw-to-green riflemen (p.W71, 72) ready to plug in as replacements for combat losses in a unit the PCs are part of or are working with. While each is designed for a specific nation, with minor alteration they can be changed to other countries.


Joe the German Rifleman
Setting
: WWII

ST 11 [10]; DX 11 [10]; IQ 10 [0]; HT 11 [10]

Advantages: Attractive [5]; Disease Resistant [5]; Fit [5]

Disadvantages: Chummy [-5]; Code of Honor (Enlisted man) [-10]; Extremely Hazardous Duty [-20]; Poverty (Struggling) [-10]

Skills: Armoury (Small Arms)-9 [1]; Brawling-12 [2]; Camouflage-10 [1]; Climbing-10 [1]; Demolition-8 [1/2]; First Aid-10 [1]; Engineer (Combat)-8 [1]; Gunner (Machinegun)-11 [1]; Guns (Rifle)-13 [2]; Hiking-10 [1]; Jumping-10 [1/2]; Knife-11 [1]; Motorcycle-11 [1]; Orienteering-9 [1]; Scrounging-10 [1]; Sex Appeal-10 [1]; Soldier-10 [2]; Spear-10 [1]; Stealth-10 [1]; Survival (Woodlands)-9 [1]; Swimming-11 [1]; Throwing-9 [1]; Traps-9 [1]

Gear: Mauser 98k rifle, twelve clips, two Stielhandgrenate, bayonet, uniform (see p.W:IC36 for more on what equipment German soldiers carried)


Joe the Japanese Rifleman
Setting
: WWII

ST 10 [0]; DX 11 [10]; IQ 10 [0]; HT 12 [20]

Advantages: Fit [5]; Strong Will +3 [12]

Disadvantages: Code of Honor (Enlisted Man's) [-10]; Extremely Hazardous Duty [-20]; Incurious [-5]; Poverty (Poor) [-15]

Skills: Armoury (Small Arms)-9 [1]; Bicycling-11 [1]; Boating-9 [1]; Camouflage-10 [1]; Climbing-10 [1]; Demolition-8 [1/2]; First Aid-10 [1]; Engineer (Combat)-8 [1]; Fishing-9 [1/2]; Forward Observer-8 [1/2]; Gunner (Machinegun)-11 [1]; Guns (Rifle)-12 [1]; Hiking-10 [1]; Judo-9 [1]; Jumping-10 [1/2]; NBC Warfare-9 [1]; Orienteering-9 [1]; Scrounging-10 [1]; Shortsword-10 [1]; Soldier-10 [2]; Spear-11 [2]; Stealth-11 [2]; Survival (Jungle)-10 [2]; Swimming-11 [1]; Throwing-9 [1]; Traps-9 [1]

Gear: Arisaka 99 Shiki rifle, twenty-four clips, two 91 Shiki grenades, long bayonet, uniform


Joe the Italian Rifleman
Setting
: WWII

ST 11 [10]; DX 11 [10]; IQ 11 [10]; HT 11 [10]

Advantages: Acute Smell/Taste +2 [4]; Fit [5]; Pitiable [5]

Disadvantages: Extremely Hazardous Duty [-20]; Hidebound [-5]; Laziness [-10]; Poverty (Poor) [-15]

Skills: Animal Handling-10 [2]; Armoury (Small Arms)-10 [1]; Brawling-11 [1]; Camouflage-11 [1]; Climbing-10 [1]; Engineer (Combat)-9 [1]; First Aid-11 [1]; Gunner (Machinegun)-10 [1/2]; Guns (Rifle)-12 [1]; Hiking-10 [1]; Jumping-10 [1/2]; Knife-11 [1]; NBC Warfare-9 [1/2]; Orienteering-10 [1]; Scrounging-12 [2]; Soldier-10 [1]; Spear-10 [1]; Stealth-10 [1]; Survival (Desert)-10 [1]; Throwing-9 [1]; Traps-9 [1/2]

Gear: Mannlicher-Carcano Mod 91 rifle*, eight clips, two Bomba a Mano Mod 35 grenades, bayonet, uniform (see p.W:GL25 for more on what equipment Italian soldiers carried)
* Those without W:GL should treat this as the Arisaka 38 Shiki (with Shots 6+1)


Joe the Finnish Rifleman
Setting
: WWII

ST 11 [10]; DX 11 [10]; IQ 10 [0]; HT 11 [10]

Advantages: Alertness +1 [5]; Fit [5]

Disadvantages: Extremely Hazardous Duty [-20]; Intolerance (Communists) [-5]; Poverty (Struggling) [-10]; Sense of Duty (Finland) [-10]

Skills: Armoury (Small Arms)-9 [1]; Brawling-11 [1]; Camouflage-12 [4]; Climbing-10 [1]; Demolition-9 [1]; Engineer (Combat)-8 [1]; First Aid-10 [1]; Gunner (Machinegun)-11 [1]; Guns (Rifle)-14 [4]; Hiking-10 [1]; Jumping-10 [1/2]; Knife-11 [1]; NBC Warfare-8 [1/2]; Orienteering-9 [1]; Scrounging-10 [1]; Skiing (Overland)-9 [1]; Soldier-9 [1]; Spear-10 [1]; Stealth-10 [1]; Survival (Arctic)-10 [2]; Throwing-9 [1]; Tracking-10 [1]; Traps-10 [2]

Gear: VZT Kiv/27 rifle, nine clips, two VarsiKr/32 grenades, bayonet, uniform (see p.W:FH32 for more on what equipment Finnish soldiers carried)
* Those without W:FH should treat this as the Mosin-Nagant M-1891/30

Notes: This NPC could also be used in the Winter War.