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These are four Luftwaffe ground
crewmen.
With a
little effort they can be switched to other nationalities or locations.
They use the Ground Crewman template on p.W:TFH43 For convenience, rank
names have been included.
Unterfeldwebel Joe the Armorer
Setting: WWII
ST: 10 [0]; DX: 11 [10]; IQ: 11 [10]; HT:
10 [0]
Advantages: Attractive [5]; Fit [5]; Military Rank 1 [5];
Rapid Healing [5]
Disadvantages: Bad Sight [-10]; Overconfidence [-10]; Rear
Area Duty [-15]; Sense of Duty (mates in the troop) [-5]; Stubbornness
[-5]
Skills: Administration-10 [1]; Area Knowledge-11 [1]; Armoury
(Small Arms)-11 [2]; Armory (Vehicular)-13 [6]; Aviation-12 [4];
Bicycling-11 [1]; Brawling-11 [1]; Camouflage-11 [1]; Explosive
Ordnance Disposal-9 [1]; First Aid-10 [1/2]; Guns
(Rifle)-12 [1]; Gunner (Machinegun)-12 [2];
Gunner (Bombs)-11 [1]; Leadership-10 [1]; Mechanic (Propeller Plane
Engine)-10 [1]; Navigation-10 [1]; NBC Warfare-9 [1/2]; Savoir-Faire
(Military)-11 [1]; Scrounging-11 [1]; Singing-9 [1]; Tactics
(Infantry)-9 [1]
Languages: German-11 [0]
Feldwebel Joe the Mechanic
Setting: WWII
ST: 10 [0]; DX: 11 [10]; IQ: 11 [10]; HT:
10 [0]
Advantages: Fit [5]; Military Rank
1 [5]; Single-Minded [5]
Disadvantages: Bully [-10]; Laziness [-10]; Poverty
(Struggling) [-10]; Rear Area Duty [-15]
Skills: Administration-10 [1]; Area Knowledge-11 [1];
Armory (Vehicular)-11 [2]; Aviation-12 [4];
Brawling-12 [2]; Camouflage-11 [1]; Engineer (Propeller Plane
Engine)-12 [6]; First Aid-10 [1/2]; Guns
(Rifle)-12 [1]; Gunner (Machinegun)-12 [2];
Gunner (Bombs)-11 [1]; Leadership-10 [1]; Mechanic (Propeller Plane
Engine)-14 [8]; NBC
Warfare-9 [1/2]; Savoir-Faire (Military)-11 [1]; Scrounging-12 [2];
Tactics (Infantry)-9 [1]
Languages: German-11 [0]
Hauptfeldwebel Joe the Radio
Technician
Setting: WWII
ST: 10 [0]; DX: 10 [0]; IQ: 12 [20]; HT:
10 [0]
Advantages: Collected [5]; Fit [5]; Military Rank 2 [10]
Disadvantages: Bad Temper [-10]; Code of Honor (Enlisted
Man's) [-10]; Gullibility [-10]; Rear Area Duty [-15]
Skills: Administration-12 [2]; Area Knowledge-12 [1];
Aviation-12 [2];
Brawling-10 [1]; Camouflage-12 [1]; Electronics Operation
(Communications)-14 [6]; First Aid-11 [1/2]; Guns
(Rifle)-12 [1]; Guns (Pistol)-12 [1]; Gunner (Machinegun)-12 [2];
Leadership-12 [2]; Mechanic (Electric Devices)-13 [4]; Motorcycle-10
[1]; Navigation-11
[1]; NBC
Warfare-10 [1/2]; Pilot (Single-engine Propeller)-9 [1]; Savoir-Faire
(Military)-12 [1]; Tactics (Infantry)-11 [2]
Languages: German-12 [0]
Notes: This technician is a
washout from pilot school.
Gefreiter Joe
the Airman
Setting: WWII
ST: 10 [0]; DX: 11
[10]; IQ: 11 [10]; HT:
10 [0]
Advantages: Fit [5]; Hard To Kill 2 [10]
Disadvantages: Chummy [-5]; Hidebound [-5]; Intolerance
[-10]; Rear Area Duty [-15]; Truthfulness [-5]
Skills: Area Knowledge-11 [1]; Armory (Small Arms)-10
[1]; Aviation-12 [4];
Brawling-12 [2]; Camouflage-11 [1]; Carousing-10 [2]; Driving
(Automobile)-10 [1]; Electronics Operation (Communications)-10 [1];
Engineer (Combat)-9 [1]; First Aid-11 [1]; Freight Handling-10 [1];
Gambling-10 [1]; Guns
(Rifle)-12 [1]; Guns (Light auto)-12 [1]; Gunner (Machinegun)-13 [4];
Mechanic (Propeller Plane Engine)-10 [1]; NBC
Warfare-10 [1]; Savoir-Faire (Military)-11 [1]; Soldier-11 [2];
Tactics-9 [1]
Languages: German-11 [0]
Notes: Although this NPC is
primarily trained for base security, he has picked up a few skills that
allow him to help out ground crews if needed.