Setting: WWII, Cliffhangers
ST: 9 [-10]; DX: 10 [0]; IQ: 13 [30]; HT: 10 [0]
Advantages: Magery 1 [15]
Disadvantages: Delusion (Would make a great detective) [-5];
Intolerance [-10]; Lame (Crippled leg) [-15]; Loner [-5]; Workaholic
[-5]
Skills: Criminology-14 [4]; Guns (Pistol)-12 [1]; History
(Germany)-16/10 [1];
Literature (Crime novels)-16/10 [1]; Occultism-14 [4];
Research-12 [1]; Runic Lore (Armanic)-12 [4]; Writing-14 [4]
Armanic Runes: BAR-12 [4];
HAGAL-12 [4]; TYR-12 [4]
Languages: German-13 [0]; Old High German-12 [1]; English-12
[1]; French-12 [1]
Notes: This NPC is
interested in the occult for the sake of it and has little interest in
Nazi ideaology (depending on the campaign, he might be a willing tool
or a helpless pawn of the Ahnenerbe-SS). The Armenic Runes are
described on p.W:WW51-52 (if that book is unavailable, the GM could
subsitute "regular" runes from Magic or Vikings).
Setting: WWII, Cliffhangers
ST: 10 [0]; DX: 9 [-10]; IQ: 14 [45]; HT: 10 [0]
Advantages: Ritual Aptitude 5 [5]
Disadvantages: Callous [-6]; One Arm [-20]; One Eye [-15]
Skills: Area Knowledge (Japan)-14 [1]; Area
Knowledge (China)-14 [1]; First Aid-14 [1]; Hiking-10 [2]; History
(Japan)-17/11 [1]; Occultism-15 [4]; Public Speaking-13 [1]; Ritual
Magic (Buddhism)-12 [2]; Symbol Drawing (Buddhism)-12 [2]; Theology
(Buddhism)-12 [1]; Writing-13 [1]
Ritual Paths: Healing-12
[2]; Nature-12 [2]; Spirit-12 [2]
Languages: Japanese-14 [0]; Chinese (Mandarin)-13 [1];
Korean-13 [1]
Notes: Even the
closest associates of this NPC aren't sure of his past. All that is
really know is that he suffered some serious accident as a teen that
cost him an eye and arm, then spent over a decade wandering across
Japan and China on foot. Note that despite his skills he is not a
recognized priest.
Joe the Italian Occultist
Setting: WWII, Cliffhangers
ST: 10 [0]; DX: 9 [-10]; IQ: 13 [30]; HT: 11 [10]
Advantages: Common Sense [10]
Disadvantages: Fanatacism (Facism) [-15]; Laziness [-10];
Poverty (Struggling) [-10]
Skills: Area Knowledge (Greece)-14 [2]; Anthropology-12 [2];
Archaeology-13 [4]; Guns (Rifle)-11 [1]; History (Ancient Greece)-18/12
[2]; Occultism-13 [2]; Public
Speaking-12 [1]; Research-12 [1]; Ritual Magic (Greek)-10 [1];
Writing-13 [2]
Languages: Italian-13 [0];
English-12 [1]; Greek-12 [1]
Notes: This NPC represents
an archaeologist who is an expert on ancient Greece and has some
knowledge of the "hidden truth". He has not had much public success,
but is content with that as long as Italy profits from his work.
Jane the Finnish Occultist
Setting: WWII, Cliffhangers
ST: 8 [-15]; DX: 10 [0]; IQ: 14 [45]; HT: 10 [0]
Advantages: Versatile [5]
Disadvantages: Poverty (Struggling) [-10]; Sense of Duty
(Finland) [-10]; Skinny [-5]; Shyness [-5]
Skills: Alchemy-12 [2]; Area Knowledge (Finland)-15 [4];
Bicycle-10 [1]; Guns (Rifle)-12 [1]; Naturalist-14 [4]; Occultism-15
[4]; Research-13 [1];
Skiing (Overland)-8 [1]; Writing-13 [1]
Languages: Finnish-14 [0];
Russian-13 [1]
Notes: This somewhat
reclusive NPC spends most of her time wandering the countryside. Most
of the folklore she has picked up has not been from interviews, but
from sitting quietly in the background and listening to
storytellers recite legends.