ST: 11 [10]; DX: 10 [0]; IQ: 11 [10]; HT: 11 [10]
Advantages: Fit [5]; Military Rank 1 [5]
Disadvantages: Chummy [-5]; Extremely Hazardous Duty [-20]; Fanatacism (Patriotism) [-15]; Sense of Duty (Gun Crew) [-5]
Skills: Armoury (Artillery)-10 [1]; Administration-10 [1]; Brawling-10 [1]; Camouflage-11 [1]; Climbing-9 [1]; Demolition-10 [1]; Driving (Truck)-9 [1]; Engineer (Combat)-9 [1]; Electronics Operation (Communication)-10 [1]; First Aid-11 [1]; Forward Observer-10 [1]; Gunner (Cannon)-11* [2]; Gunner (Machine Gun)-9* [1/2]; Guns (Light Automatic)-10* (1/2); Guns (Rifle)-10* [1/2]; Hiking-9 [1/2]; History (Ancient Greece)-12/7 [1/2]; Knife-10 [1]; Leadership-10 [1]; NBC Warfare-9 [1/2]; Orienteering-11 [2]; Savoir-Faire (Military)-10 [1/2]; Scrounging-10 [1/2]; Soldier-12 [4]; Spear-8 [1/2]; Survival (Desert)-10 [1]; Swimming-10 [1]; Tactics-10 [2]; Throwing-8 [1]
* +1 from IQ 11
Gear: Sten SMG (Dam 3d-1, SS 10, Acc 6, 1/2D 160, RoF 9*,
Shots 32, Rcl -1), Beretta Model 1934 pistol (Dam 2d, SS 10, Acc 2,
1/2D 125, RoF 3~, Shots 7+1, Rcl -1), 2 Mills bombs (2d-1 [2d]),
binoculars, standard infantry
gear
Note: The pistol is war
booty and has only 12 rounds.
ST: 11 [10]; DX: 11 [10]; IQ: 10 [0]; HT: 11 [10]
Advantages: Fit [5]
Disadvantages: Compulsive Behavior (Binge drinking) [-10];
Extremely Hazardous Duty [-20]; Laziness [-10]
Skills: Armoury (Artillery)-11 [4]; Brawling-11 [1]; Camouflage-11 [2]; Carpentry-10 [1/2]; Climbing-10 [1]; Demolition-9 [1]; Engineer (Combat)-9 [2]; First Aid-10 [1]; Gunner (Cannon)-13* [4]; Gunner (Machine Gun)-10* [1/2]; Guns (Light Auto)-11* [1/2]; Guns (Rifle)-12* [1]; Hiking-10 [1]; Knife-11 [1]; Literature (Oscar Wilde)-12/7 [1]; Orienteering-9 [1]; Sports (Rugby)-10 [1]; Scrounging-10 [1]; Soldier-10 [2]; Spear-9 [1/2]; Survival (Desert)-10 [2]; Swimming-9 [1]; Throwing-9 [1]
* +1 from IQ 10
Gear: Lee-Enfield No. 4 Mk I (Dam 6d+2, SS 14, Acc 10, 1/2D
1000, RoF 1, Shots 10+1, ST 12, Rcl -2), bayonet (1d+1 cut, 1d-1 imp),
standard infantry
gear.
ST: 11 [10]; DX: 11 [10]; IQ: 10 [0]; HT: 11 [10]
Advantages: Fit [5]
Disadvantages: Bad Sight (Far-sighted) [-10]; Bully [-10]; Extremely Hazardous Duty [-20];
Skills: Armoury (Artillery)-9 [1]; Brawling-11 [1]; Camouflage-10 [1]; Climbing-10 [1]; Demolition-9 [1]; Engineer (Combat)-9 [2]; Electronics Operation (Communication)-9 [1]; First Aid-10 [1]; Gunner (Cannon)-12* [2]; Gunner (Machine Gun)-11* [1]; Guns (Light Auto)-12* [1]; Guns (Rifle)-12* [1]; Hiking-9 [1/2]; Knife-11 [1]; Mechanic (Gas engine)-9 [1]; Motorcycle-11 [1]; Orienteering-9 [1]; Scrounging-10 [1]; Soldier-11 [4]; Spear-9 [1/2]; Sports (Cricket)-10 [1]; Stealth-11 [2]; Survival (Desert)-9 [1]; Swimming-11 [1]; Throwing-9 [1]
* +1 from IQ 10
Gear: Lee-Enfield No. 4 Mk I rifle (Dam 6d+2, SS 14, Acc 10,
1/2D 1000, RoF 1, Shots 10+1, ST 12, Rcl -2), 2 Mills bombs (2d-1 [2d]),
bayonet (1d+1 cut, 1d-1 imp),
standard
infantry gear.
ST: 11 [11]; DX: 11 [10]; IQ: 10 [0]; HT: 11 [10]
Advantages: Alertness +1 [5]; Fit [5]
Disadvantages: Code of Honor (Enlisted Man's) [-10]; Compulsive Generosity [-5]; Extremely Hazardous Duty [-20]; Gullibility [-10]
Skills: Armoury (Artillery)-9 [1]; Brawling-11 [1]; Camouflage-10 [1]; Climbing-10 [1]; Demolition-10 [1]; Driving (Truck)-11 [2]; Electronics Operation (Communications)-10 [2]; Engineer (Combat)-8 [1]; First Aid-11 [2]; Forward Observer-10 [2]; Gunner (Machine Gun)-11* [1]; Guns (Light Auto)-12* [1]; Guns (Rifle)-12* [1]; Hiking-10 [1]; Knife-11 [1]; NBC Warfare-8 [1/2]; Orienteering-9 [1]; Scrounging-10 [1]; Soldier-10 [2]; Spear-8 [1/2]; Survival (Desert)-10 [2]; Stealth-11 [2]; Swimming-11 [1]; Throwing-9 [1]
* +1 from IQ 10
Gear: Lee-Enfield No. 4 Mk I rifle (Dam 6d+2, SS 14, Acc 10,
1/2D 1000, RoF 1, Shots 10+1, ST 12, Rcl -2), 2 Mills bombs (2d-1 [2d]),
bayonet (1d+1 cut, 1d-1 imp),
standard infantry gear
Notes: Unlike the rest of
the crew, this soldier was originally trained to be a forward observer,
but, for some inexplicable quirk of military bureaucracy, was assigned
to an anti-tank crew after training. While this means he is just
another loader most of the time, his special skills have sometimes come
in handy when attacked. He also normally drives the truck.
Joe the Loader #3
Setting: WWII
ST: 12 [20]; DX: 10 [0]; IQ: 10 [0]; HT: 11 [10]
Advantages: Acute Vision +1 [2]; Fearlessness +2 [4]; Fit [5]
Disadvantages: Extremely Hazardous
Duty [-20]; Honesty [-10]; Impulsiveness [-10]
Skills: Armoury (Artillery)-9 [1]; Brawling-10 [1]; Camouflage-10 [1]; Climbing-10 [1]; Cooking-10 [1]; Demolition-9 [1]; Driving (Truck)-8 [1/2]; Engineer (Combat)-8 [1]; First Aid-10 [1]; Gambling-9 [1]; Gunner (Cannon)-10* [1]; Gunner (Machine Gun)-9* [1/2]; Guns (Light Auto)-11* [1]; Guns (Rifle)-12* [2]; Hiking-9 [1/2]; Knife-10 [1]; Orienteering-9 [1]; Scrounging-10 [1]; Soldier-10 [2]; Spear-8 [1/2]; Survival (Desert)-10 [2]; Swimming-10 [1]; Throwing-8 [1]
* +1 from IQ 10
Gear: Lee-Enfield No. 4 Mk I rifle (Dam 6d+2, SS 14, Acc 10, 1/2D 1000, RoF 1, Shots 10+1, ST 12, Rcl -2), 2 Mills bombs (2d-1 [2d]), bayonet (1d+2 cut, 1d-1 imp), standard infantry gear.