Joe the Thief
Setting: Most
ST: 10 [0]; DX: 11 [10]; IQ: 12 [20]; HT: 10 [0]
Advantages: None
Disadvantages: Bad Temper [-10]; Compulsive Lying [-15]; Struggling [-10]
Skills: Area Knowledge (city)-13 [2]; Brawling-13 [4]; Climbing-12 [4]; Detect Lies-10 [1]; Knife-12 [2]; Lockpicking-12 [2]; Scrounging-12 [1]; Shadowing-12 [2]; Stealth-13 [8]; Streetwise-13 [4]
Gear: Large knife (1d-2 cut or imp), sap (1d-2 cr), small sack, cheap clothes
Notes: This Joe earns his money by (1) sneaking up on people
and knocking them out and (2) breaking into their homes. In either case,
due to his rather low skills, he picks targets that look easy.
ST: 9 [-10]; DX: 10 [0]; IQ: 13 [30]; HT: 10 [0]
Advantages: Attractive [5]; Charisma +1 [5]; Disease-Resistant [5]
Disadvantages: Jealousy [-10]; Lecherousness [-15]; Greed [-15]; Stubbornness [-5]
Skills: Acting-14 [4]; Area Knowledge (city)-13 [1]; Brawling-11 [2]; Courtesan-12 [1]; Disguise-13 [2]; Erotic Art-8 [1]; Fast-Talk-14 [4]; Fortune Telling-13 [2]; Lockpicking-12 [1]; Savoir-Faire-13 [1]; Sex Appeal-13 [8]; Singing-11 [2]; Stealth-11 [4]; Streetwise-13 [2]
Languages: Any two M/A languages at 11 [1 point total]
Gear: Somewhat revealing outfit, small knife
Notes: This NPC fits most time periods and many cultures. She could be operating alone or as part of a group of thieves (or gang).