Contents

Support Weapons

Stoner 63
HK caseless LMG
M-143 minigun*
M-29 Minigun*
M-23 assault cannon*
RR-60 recoilless rifle*
Gyroslugger
M202 Flame Weapon
Personal Micro-Missile Launcher
Armbrust
Micro-grenades
HK 69 grenade launcher


Energy Weapons

2mm Nova and 4mm Supernova*
Thunder Rifle*
Rotary Pulse Laser*
Assault Laser*
Battle Laser*


Energy Weapons

 

2mm Nova and 4mm Supernova (original)

These are two early laser weapons, a step below the standard TL8 lasers. The Nova (pistol) and Supernova (rifle) both use a E cell battery which is worn on a belt and connected to the weapon by a tough, thin cable. They may not be hotshotted or autofired.

 

dam

 

malf

SS

Acc

1/2D

Max

Mag

Rof

Cost

Wt

2mm

1d Imp

 

Ver

9

7

300

500

30

~3

1000

5

4mm

2d Imp

 

Ver

15

13

700

1200

15

~3

2000

9

 

 

Thunder Rifle (original)

Also known as the T-Rifle, this weapon is similar to the heavy blaster rifle, but produces a larger electrical charge. It creates a very loud thunderclap when fired, giving a +4 to Hearing rolls, but a -2 to Fright Checks to targets not familiar with the weapon. The T-Rifle will not function in a vacuum, very thin atmospheres or underwater.

dam

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

10d imp

Ver

14

14

400

1300

10

1

8

-2

1850

12

 

 

Rotary Pulse Laser (original)

The RPL is basically a cross between the military laser rifle and the gatling laser, with three rotating barrels. It uses a D cell and comes with a carrying handle and bipod. It is not a standard battlefield weapon, but instead issued to commandos who need to deal out a great deal of laser fire quickly but require a lighter weapon than the standard Gatling laser.

dam

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

2d imp

Ver

14

15

1000

2500

210

24*

8

--

3500

24

 

 

Assault Laser (original)

This is a highly modified military laser carbine. It comes with a folding stock, bayonet lug and 6x telescopic sight. It also features a variable power setting; Each shot uses 36 kWs at standard setting. Every extra d6 costs 18 kWs, up to each shot doing 10d, but every additional 2d6 reduces Malf by 1. The weapon uses a B-cell, good for 720 kWs. TL 10.

dam

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

2d imp

Ver

11

14

800

2200

var

6*

--

--

3000

4.5

 

 

Battle Laser (original)

Like the Assault Laser, but based on the military laser rifle. It lacks the folding stock and each shot uses 54 kWs (+27 kWs per extra d6). It can use a B-cell (720 kWs) or a belt-worn C-cell (7200 kWs). TL 10.

dam

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

3d imp

Ver

12

15

1000

2400

var

8*

--

--

4000

6.5

 


 

Support Weapons

 

Stoner 63 Weapon System (historical)

This is a series of six 5.56mm weapons (carbine with folding stock, rifle, bipod light machinegun, tripod light machinegun, heavy machinegun and coaxial machinegun) built around a common reciever. Any one (and only one) of these weapons can be assembled in 15 minutes from a complete Stoner 63 kit ($3000, 22 lbs, includes canvas carrying bag and six 30-round magazines). The bipod LMG was tested during Vietnam by the Army and the Navy with disappointing results. If not cleaned regularly (once a day), Malf drops from Crit to 16.

 

dam

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

Carbine

5d

11

10

300

3800

30

12*

9

-1

600

8.5

Rifle

5d

12

11

400

"

30

12*

"

"

700

8.5

LMG Bpd

5d+1

14

12

600

"

30/100

12*

10

"

850

10

LMG Tpd

5d+1

16

14

700

"

30/100

12*

"

"

1000

10

HMG

5d+1

18

14

800

"

100

15

"

"

1200

12

Coax

5d+1

18

12

1100

"

100

15

"

"

1250

12

 

 

H&K Caseless LMG (historical)

This prototype LMG was based on the G-11 and operates in a similar manner, though it may not mount spare clips as the G-11 does. Each magazine weighs 2 lbs.

dam

 

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

4d+2

 

Ver

12

12

600

3500

300

12*

10

-1

2500

17

 

 

Hundley Arms M-143 Airico Minigun (original)

Based on the X series, the M-143 is a man-portable three-barreled automatic weapon, using caseless 5.56mm ammo. The weapon feeds through two cylinders in back, each with a capacity of 50 rounds ($75, 2 lbs each). The gun comes with a sling (allowing it to be fired from the hip) and a bipod. The gun has a removable firing grip with over and under attachment points for use with a neural interface (no modifications needed) or fixed mount solonoid (such as a coaxial MG). The gun has no sights except for a built-in laser scope (SS 16, Acc 6 if disabled).

dam

 

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

5d+1

 

16

8

8

500

3800

100

15

11

-1

2000

30

 

 

Hundley Arms MG-29 Machinegun (GURPS Vehicles 1/e playtest)

This is a 7mm multi-barreled MG using caseless ammo. It is just light enough for one man to carry. Normally fired from a turret or fixed mount, a tripod ($500, 50 lbs) is also available. It serves as a platoon support weapon and a CIWS for automated security sytems and on armored vehicles. The ammo, though not the magazine, is interchangable with that of the assault carbine, Armstrong and M-131. Ammo is $600 and 10 lbs per magazine.

dam

 

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

6d

 

Crit

19

12

1000

5000

1200

60

--

--

4000

50

 

 

Dysonian Arms M-23 (original)

The M-23 is a low-velocity 20mm rifle. It feeds from a cylinder located behind the pistol grip (a sort of bullpup revolver) and uses caseless ammo. Due to the slow reload time, it is used more by commandos than battlefield troops, and can be hidden under a trenchcoat. Ammo weighs 2.5 lbs per 5 rounds; cost and effects are as for AG-17/20 shells.

dam

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

Varies

Ver

13

9

500

3500

5

1

13

-3

1250

8

 

 

RR-60 60mm Recoiless Rifle (original)

This unusual weapon uses vented gases to counterbalance the muzzle blast, resulting in low recoil and an easily portable weapon. However, anyone behind the weapon and within 5 yards takes 3d dam when fired. Ammo types include HEAT ($80, below), HE ($50, 6dx4 cr) and smoke ($40) in 5-round clips weighing 25 lbs. The rifle can be shoulder-fired, but comes with a bipod which forms the forestock when folded and visual aids may be fitted. The RR-60 is a cheap way to defeat high-tech armor. TL8.

dam

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

6dx2(10)

Crit

14

9

300

600

5

1

12

-3

1000

31

 

 

25mm Gyroslugger (Car Wars)

Resembling the old M-79 grenade launcher, the gyroslugger fires rocket-assisted grenades of several types, which include: HE (3d[2d], $20), HEAT (2d+1(10), $20), HEDP (2d+1(5)[2d], $20), API (6d+1(2), 25), flare (1d burn until put out, if fired in air will remain for 1 minute, $20), smoke (3yd x 3yd cloud, one minute, $20), paint (1.5yd x 1.5yd cloud, but lasts 1 second, $20). All rounds weigh 0.25 lbs. The two-barrel version is 2.75 lbs and $1500. An under-rifle model is SS 12, Acc 4, 0.75 lbs, and $1200.

dam

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

varies

Crit

14

6

130

200

1

1/6

6

0

1200

2

 

 

M202 Flame Weapon (Car Wars, historical)

The M202 is a 4-barrel, reloadable rocket launcher. The rounds have incendiary effects, burning for 40 seconds at 1800 degrees F over a 15 yard radius; the M202 was intended to replace the flamethrower. Explosive (6dx3 dam) and HEAT (9d(10)) warheads are possible. The launcher is a large rectangular, open-ended box with a sight and trigger; ammo is a 4-round clip. $400 and 15 lbs per four-round clip, $200 and 11.5 lbs for the launcher. It has the same backblast as the M72 LAW.

dam

 

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

6d

 

Crit

20

5

120

750

4

1

12

-2

600

26.5

 

 

25mm Personal Micro-Missile Launcher (Car Wars)

The PMML is used against infantry and light vehicles, and is a lighter alternative to the M202. $650 and 6.75 lbs per clip. dam

 

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

3d (10)

Crit

12

9

0

200

6

6:6

8

-0

2500

10

 

 

Armbrust (historical)

This is a light, disposable anti-armor weapon similar to the M-72 LAW, but has very little backblast (1 yard behind the firer, so it can be fired in a confined space), makes no more noise than a pistol when fired and has significantly more power.

dam

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

6d*6(10)

crit

14

4

500

1500

1

1

11

-2

350

14

 

 

15.7mm Micro grenades (historical)

Designed to be fired from a standard 12 gauge shotgun, micro grenades have poor range and payloads; the standard round has no fragmentation effects. A tear gas round does only 1d6 damage on impact, but fills the hex with tear gas, and the adjacent one in the direction the round was fired (unless blocked by a solid object). Also available is a HEAT round, doing 1d(5) damage. Cost of any type is $10. Cost, weight, SS, Acc and ammo depend on the gun used.

dam

 

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

1d+2

 

crit

--

--

10

50

--

3

12

-2

5

--

 

 

HK69 Grenade Launcher (historical)

This is a very short 40mm grenade launcher, resembling a flare pistol with a telescoping stock. With stock collapsed, the HK69 can fit into a hip holster. The weapon can use any of the standard 40mm grenades.

dam

malf

SS

Acc

1/2D

Max

Mag

Rof

Str

Rcl

Cost

Wt

by type

crit

12

5

350

400

1

1/4

11

-3

200

4